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  1. if not g_game.isOnline() then return end local slotsToUse = { InventorySlots.Head, InventorySlots.Necklace, InventorySlots.Armor, InventorySlots.Right, InventorySlots.Left, InventorySlots.Legs, InventorySlots.Feet, InventorySlots.Ring } for v, slot in pairs(slotsToUse) do g_game.useItem(g_game.getLocalPlayer():getInventoryItem(slot)) sleep(2000) end auto(10 * 60 * 1000, 15 * 60 * 1000) if not g_game.isOnline() then return end local itemIdtoUse = 3031 if not g_game.isAttacking() then g_game.useItemOnPosition(itemIdtoUse, g_game.getLocalPlayer():getPosition()) sleep(2000) end sleep(100) If it takes longer than 2 seconds to kill a monster it should work fine I guess
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