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  1. local healthToCast = 60 local manaToCast = xx local range = x local monsterquantity = x local spellToCast = "exori" local player = g_game.getLocalPlayer() if g_game.isAttacking() and player:getHealthPercent() >= healthToCast and player:getManaPercent()>= manaToCast and #g_game.getMonstersAround(range) >= monsterquantity then g_game.talk(spellToCast) sleep(900, 1200) end auto(100)
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