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  1. auto(100) if not g_game.isOnline() then return end local messagesToDetect = {"[English]", "msgheck", "bot"} -- which words should it look for? local respondToMessage = false -- should it respond if trigger word is found? local messageToRespond = "im here" -- what should it respond? local pauseBot = false -- should it pause the bot? local playAlarm = true -- should it play alarm? connect("g_game", "onTalkMessage", checkBotMessage) function checkBotMessage(name, level, mode, message, channelId, creaturePos) for _, messageToDetect in pairs(messagesToDetect) do if string.find(message, messageToDetect, 1, true) then if respondToMessage then g_game.talk(messageToRespond) end if pauseBot then setOption("Global/BotPaused", "true") end if playAlarm then for i = 1, 5 do playSound("alarm.wav") sleep(1000) end end return end end end
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