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Sophy Moore

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  1. How to make target spell to trigger when monster that is targetted is near 1sqm max 4 sqm from me. I mean that this script is trying to use spell even if target is 7sqm away from me. ? local healthToCast = 75 local spellToCast = "thrusting beam" local player = g_game.getLocalPlayer() if g_game.isAttacking() and player:getHealthPercent() >= healthToCast then g_game.talk(spellToCast) sleep(900, 1100) end auto(100)
  2. I got a problem, my healing set up dosen`t work ;/ cavebot and targeting runs perfect. I am not sure what I am doing wrong with senzu and gran aura
  3. Could not extract file! resources/person.png Please help its happening while instalation.
  4. ERROR: no thing at pos:234 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:233 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:232 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:240 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:232 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:231 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:239 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:232 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:231 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:238 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:233 615 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:230 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no thing at: [C++]: ProtocolGame::parseTileRemoveThing ERROR: Unable to load texture '/images/game/static_square': unable to open file '/images/game/static_square.png': The system cannot find the path specified. ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: lua function callback failed: LUA ERROR: attempt to call a string value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: attempt to call a userdata value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: lua function callback failed: LUA ERROR: C++ call failed: LUA ERROR: attempt to cast a 'string' lua value to 'stdext::shared_object_ptr<Item>' stack traceback: [C]: ? [C]: in function 'getCount' [string ""]:592: in function 'getContainers' [string ""]:1: in function <[string ""]:1> stack traceback: [C]: ? [C]: in function 'getCount' [string ""]:592: in function 'getContainers' [string ""]:1: in function <[string ""]:1> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: attempt to call a userdata value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: attempt to call a userdata value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: attempt to call a userdata value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37>
  5. What to do in this cause ? ERROR: Unable to load texture '/images/game/static_square': unable to open file '/images/game/static_square.png': The system cannot find the path specified.
  6. yes bot only, I am not sure why if you want I can share my screen with you on discord
  7. where to find crash report?
  8. hi, when I open second bp with senzu bean the bot gets debug. I have tried opening 1 bag and its fine. When I open second one straight away debug bot. I am not sure where exectaly in files is the debug.txt file. Please help
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