Zelek Posted February 10, 2021 Share Posted February 10, 2021 You can download it here: OTClientBot-v2.0.0-beta14b Also please remember to install Visual C++ Redistributable for Visual Studio 2015 - 2019 x86 if you haven't already. Known issues: Application can crash while "open next BP", "eat food from corpses" or "open BP at login" is enabled. -- fixed in beta 14a Application can crash while executing lua script with directly accessed Creatures/Items/Containers/Tiles iterator (for example: "for _, creature in pairs(g_game.getCreatures()) do" would trigger lua's garbage collector and could lead to a crash) -- it is your responsibility to avoid this type of usage g_game.moveItem doesn't work on map items -- fixed in beta 14a lua scripts are getting prepended with 'require "libs/main"' -- fixed in beta 14a Local Player information could not be read correctly in some rare cases -- fixed in beta 14a Application can crash while loading lua scripts from a save file -- fixed in beta 14a Item healer doesn't work with items that can be used with a crosshair -- fixed in beta 14b Added in beta 14b: getOption and setOption functions can now set/get persistent and cavebot specific script enabled value by name. Example below: if getOption("Scripts/Persistent/Change GPs/Enabled") == "true" then setOption("Scripts/Persistent/Change GPs/Enabled", "false") else setOption("Scripts/Persistent/Change GPs/Enabled", "true") end List of changes: fixed a bug that sometimes prevented application from starting up correctly fixed a bug that sometimes caused lua scripts to crash the application fixed a bug that sometimes caused targeting to crash the application added new lua functions: g_game.buyItem(number itemId, number count, [bool ignoreCapacity = false], [bool buyWithBackpack = false]) g_game.sellItem(number itemId, number count, [bool ignoreEquipped = false]) added default libs that are automatically loaded with each script: main.lua -- responsible for loading other default libs table.lua -- contains various helper functions to work on tables position.lua -- contains various helper functions to work on Position object string.lua -- contains various helper functions to work on strings added ability to select specific floor to read tiles from (Info & options tab) Link to comment Share on other sites More sharing options...
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