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OTClientBot v2.0.0 - beta 17e


Zelek

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You can download it here: OTClientBot-v2.0.0-beta17d

Also please remember to install Visual C++ Redistributable for Visual Studio 2015 - 2019 x86 if you haven't already.

 

List of changes:

  • fixed memory leak that caused the bot to crash without an error after some time randomly
  • fixed bot not walking to corpse to open it with looting
  • fixed bot not opening corpse if it disappeared from screen
  • other looting optimizations

 

List of changes for beta 17a:

  • fixed an issue that prevented bot from executing actions if client window wasn't actively used by the user on certain servers.

 

List of changes for beta 17b:

  • fixed an issue where unsuccessful looting attempt could hang up entire cavebot process
  • added new lua functions:
    • Tile:isShootable() -- returns true if Tile object is shootable from player position, false otherwise
    • getBestAreaPosition(bool ignorePlayers, number minAmount, number range) -- returns position with biggest amount of monsters within certain range of each other
  • huge optimisations for lua scripting performance

 

List of changes for beta 17c:

  • fixed some iterators not working as expected after recent changes
  • fixed tile reading making certain clients not responsive

 

List of changes for beta 17d:

  • fixed tile reading not working with certain clients

 

List of changes for beta 17e:

  • safety improvements
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