wildbrood
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Posts posted by wildbrood
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There is a Script for alarm when a specific monster appear?
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1 hour ago, Zelek said:
I have no idea how the "zanzoken" is performed at the server you are playing, so I've assumed it's just a "Use" at specific tile.
Add "Action" waypoint and use the following script to use the top item of a given position:
local usePosition = {x = 123, y = 346, z = 7} repeat g_game.useMapItem(usePosition) sleep(1000) until g_game.getLocalPlayer():getPosition() == usePosition
The problem is that the "use" is on "mouse3' button. How to script it?
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Hey Zelek, I would like to know how to use a script to use zanzoken (teleport) for a specific SQM to reach the next SQM.
in the cave bot I can see theres this option, but I dont know how to script it. -
Re-Install the game and it will work. Just did it here.
Looks like its a problem with the update on Rots plus the injection with the bot. -
Sometimes I get this problem. Sometimes I dont. They updated the game and I can't use bot for now because of this error.
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6 minutes ago, Zelek said:
Which server is it?
Return of Sayans -
I'm recieving this message when Injecting.
The game and the bot doesn't make a crash repport. The game close after I press "OK". And If I leave this message the bot doen'st find the otclient.exe for inject. -
On 10/22/2020 at 6:20 PM, Zelek said:
Also let me make it clear, this post isn’t about the issue with cavebot walking, you are just using the bot to cast spells etc while you move manually? I can probably add a toggle that disables the “stop movement” command while attacking for people like you who would rather walk manually
Nope, this happening in cavebot walking too(he gives this slutter too, but keep walking anyway to the next waypoint). Sometimes I would like to "walk" by myself and the bot use the skills/cure (like hunt in party or battle against other players), but this is not possible because of this slutter.
If I increase the delay for targeting it will be solved? Not sure what should I do to stop this. As you said, the bot "stop walking" when it finds a new target, so it make impossible to run and cast skills at same time - that is not a "unusual way to hunt" in my point of view -. -
You can see what i'm talking about in the video.Just made it for you. The char "kicks" sometimes and back to sqm. So I can't walk smoothly or Lure Mobs.. If I turn autotarget off this disapear.
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Is it possible to make a script using a specific hotkey with a delay of 100ms? I will put the autotarget in this hotkey and I believe that will solve it. Targeting is giving this error.
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If I remove the AutoTargeting and Attack mobs by myself (by selecting mobs on battle or fast-target button) this doesn't happen.
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I made some tests here. the problem is happening when the "Targeting" change the Target. Looks like the bot try to "follow" the mob for like 100ms, then this rubber-banding happens.
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1 hour ago, Zelek said:
I don’t really understand the issue you are experiencing. Does it stay blocked on a certain sqm unable to move to the next one? even while trying manually? If so it’s a client bug and should be reported to the developers of this server.
Also are you sure the targeting settings you have shared are working as intended for you? It will currently only attack if there is exactly 3 monsters with given name on the screen.
The character moves normally, but it seems that he goes back to the previous SQM sometimes (looks like "LAG"). I believe it is because the program tries to use many skills at the same time, or something like that.
If I turn off the bot I can move around the cave normally and it doesn't do this thing.
Do you know when you try to do several skills at the same time in Tibia and end up not being able to move smoothly?
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I'm facing a problem that doesn't let me hunt with the help of the program. When I try to walk on the arrow keys, my character keep backing to the preview sqm for 1 or 2 times before go to the next sqm.
Im not sure if I made anything wrong or I'm using some magic that keep it happening.
Ill post all my scripts here, if you can take a look please zelek.
Also, this are the scripts:
Quotelocal foodId = 3589 -- Coconut
g_game.use(foodId)
auto(30000, 60000)Quoteif g_game.getLocalPlayer():getHealthPercent(100) <=90 then
g_game.sendKey("F1")
end
auto(500)Quoteif not g_game.isOnline() then return end
if g_game.isAttacking() then
g_game.sendKey("F3")
end
auto(1000)Quoteif #g_game.getMonstersAround(1) >=2 and g_game.isAttacking() then
g_game.sendKey("F4")
end
auto(1000)Quoteif #g_game.getMonstersAround(1) >=3 and g_game.isAttacking() then
g_game.sendKey("F5")
end
auto(1000)Also, the Targeting is this:
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Hi, I noticed that the bot is a little slow to walk to waypoints. It takes time to make the way from one to the other. I would like to know if this happens because the reading of the program is a little slower or if it is because I am configuring it wrong?
Also, I didn't know how to configure the bot to lure the mobs. I would like to get 5-6 monsters near to start killing or start killing if I got trapped. It's possible to make it?
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It's possible to make a "lure" mode, that make the bot use Zanzoken or just avoid the mobs to keep luring it?
My idea is make the bot lure like 7-8 mobs then kill it. After that lure more 7-8 mobs then kill it again. -
Hey Zelek, how can I make the following scripts and some Questions:
Use a Skill when I have 2 or 3 Mobs near me.
Also, how to use skill on the bot. I didn't find a way to use the hotkeys.
Request Script
in Lua scripts
Posted
Ty Zelek