local player
local playerhp
local playername = xxxx
local creatures = g_game.getCreatures()
for v, k in pairs(Creatures) do
if k:getName() == "playername" and k:isPlayer() then
player = k
player:getHealthPercent() = playerhp
break
end
end
if playerhp <= 70 then
g_game.talk("exura sio" playername)
end
Request Script
in Lua scripts
Posted · Edited by Cashu
local player
local playerhp
local playername = xxxx
local creatures = g_game.getCreatures()
for v, k in pairs(Creatures) do
if k:getName() == "playername" and k:isPlayer() then
player = k
player:getHealthPercent() = playerhp
break
end
end
if playerhp <= 70 then
g_game.talk("exura sio" playername)
end
auto(250)
What is wrong?