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gblxd95

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Posts posted by gblxd95

  1. if u guys have some problems with turn use this
     

    local function turnToTarget()
      if not g_game.isOnline() or not g_game.isAttacking() then return end
      local player = g_game.getLocalPlayer()
      local target = g_game.getAttackingCreature()
      if target:getPosition():getDistance(player:getPosition()) > 1 then return end
      if target then
        if target:getPosition().x < player:getPosition().x then
            g_game.sendKey("A")
        elseif target:getPosition().x > player:getPosition().x then
              g_game.sendKey("D")
        elseif target:getPosition().y > player:getPosition().y then
              g_game.sendKey("S")
        elseif target:getPosition().y < player:getPosition().y then
              g_game.sendKey("W")
        end
      end
    end
    
    turnToTarget()
    auto(500)


    the character will try to walk in the monster direction and turn

     

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