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Zelek last won the day on September 16 2023

Zelek had the most liked content!

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  1. Zelek

    Reset HW ID

    @Nacuta try now
  2. Zelek

    Still active?

    I'm not actively developing it, no. It's a hobby project that I unfortunately don't have much time to work on. It works on literally 90% of servers that use otclient tho 😛
  3. use a script, there are examples on the forum that do exactly that
  4. You can download it here: OTClientBot-v2.0.0-beta19d Also please remember to install Visual C++ Redistributable for Visual Studio 2015 - 2019 x86 if you haven't already. List of changes for beta 19: Targeting: fixed danger priority not working as expected add a "*" (asterisk) to the monster name to search the specified phrase. for example: "Dragon*" will also target Dragon Lord, Dragon Lord Hatchling etc. Cavebot: fixed crash issue that could occur when 2 waypoints were placed at the same position fixed waypoints not advancing properly to the next one fixed map click not working on certain clients Lua: added "getCurrentWaypoint" that will return Position object of current selected waypoint Additional: bot's executable and dll file name will now rename to a random string on every update List of changes for beta 19a: fixed initialization error with some clients List of changes for beta 19b: added "Idle Timeout" to cavebot settings (amount of time it considers bot stuck and starts skipping waypoints) added "Read ground items" to Info & options (while reading tiles is enabled and this option is checked then ground items will also be read - by default they are ignored) fixed various functions not working at blacktalon ots List of changes for beta 19c: fixed some compatibilty issues (WAD/WAT and more) List of changes for beta 19d: fixed several issues that could cause the application to exit unexpectadly improved compatibility with certain clients
  5. you can use condition healer for that
  6. I’m aware, will most likely fix this weekend
  7. I’ll take a look but nothing really changed regarding that since beta 17
  8. Looks like it was always working like this, I'll change it in the next update.
  9. should be fixed with version 18c, let me know if you still encounter the issue
  10. let me know if the issue still exists in version 18c
  11. I suggest launching the bot after logging in to the game, since some clients load dat after clicking the log in button. Bot should try to get that information again until success but I guess it can fail. I might add some info on that into the interface
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