
lediv
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When our character has some debuffs like the one shown on the screen it would not heal, neither with spell nor with senzu bean. This is a real serious issue since a lot of monsters throw poison at us etc, and the bot dies, could you please fix? thanks
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remember to put correct id of the item and body and enable "read map tiles" in info and options tab. It works for me
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auto(100) local corpseIds = {5362, 5362} -- ids of bodies local itemIdToUse = 7803 -- id of the item to use on bodies function table.find(t, value) for k,v in pairs(t) do if v == value then return k end end end local tiles = g_map.getTiles() local corpses = {} for _, tile in pairs(tiles) do if tile:getPosition():getDistance(g_game.getLocalPlayer():getPosition()) <= 1 then local topItem = tile:getTopItem() if topItem and table.find(corpseIds, topItem:getId()) then table.insert(corpses, topItem) end e
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When our character is for example poisoned or electrified, healing would not work. The bot will only heal after the poison or other effect ends and it sux because I can't use caveboot on some of the great spots because, he will not heal and die
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1) Could you modify the below script so it's only using the spell if monsters are around 5sqm in any direction of our character (this is a target spell and with this script the bot is spamming this even if the target is far away) if g_game.isAttacking() then g_game.talk("spell 1") sleep(900, 1250) end auto(100) Thanks in advance
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I didnt want to create another thread so I'll just leave it here: setting area range in cavebot seem to not work. It always move in 1x1 area even when 3x3/5x5 is set or anything else. The bot always move the same path and when someone/something is blocking him, he would not move
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any way to make the caveboot move diagonally while hunting?
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I'll let you know as soon as a banner checks me if it works
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ehh. But the bot has always been respodning to any messages and when banner checked me it did not so I dont know why is that - it's pretty weird then. A situtation when he didn't respond never happened to me before because I copied this script a few times so it responds to various messages from other players. That's why I thought it must be a system message but if it's not then well, sad, seems like it just doesnt work because it does not. dunno.
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no the bot check in dbl is a system message (tho this system message that appers in red is caused when a banner uses specific command) but it's for sure not a normal massage. I'll try with this function you mentioned maybe it will work that way but where do I edit? which line?
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Hey I was finally able to test this msgheck script for dbl: if not g_game.isOnline() then return end local messageToDetect = {"msgheck", "bot"} local lastMessage = g_game.lastTalkMessage().message if not lastMessage then return end for v, k in pairs(messageToDetect) do if string.find(lastMessage, k, 1, true) then g_game.talk("im here") -- message to talk in default chat setOption("Global/BotPaused", "true") g_game.lastTalkMessage().message = "" for i = 1, 5 do playSound("alarm.wav") sleep(1000) end end end auto(50)
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damn it really works, you're the best man