forest Posted December 10, 2020 Share Posted December 10, 2020 . Link to comment Share on other sites More sharing options...
Zelek Posted December 10, 2020 Share Posted December 10, 2020 It works perfectly fine for me, make sure you are setting everything up correctly. Link to comment Share on other sites More sharing options...
forest Posted December 10, 2020 Author Share Posted December 10, 2020 It has stutter with this script: local monstersToStop = 1 local monstersToResume = 0 local disableTargeting = true -- set to true to disable targeting between the lures and false otherwise if luring == nil then luring = true end if luring and #g_game.getMonstersAround(6) >= monstersToStop then setOption("Cavebot/Enabled", "false") setOption("Targeting/Enabled", "true") luring = false elseif not luring and #g_game.getMonstersAround(6) == monstersToResume and #g_game.getMonstersAround(6) < monstersToStop then luring = true setOption("Cavebot/Enabled", "true") if disableTargeting then setOption("Targeting/Enabled", "false") end end auto(100) FIXED sorry Link to comment Share on other sites More sharing options...
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