I'll add an option to send keystrokes as in the previous version.
Also you are encouraged to send crash logs to this topic:
First of all, this is a beta version and every bit of feedback is appreciated and crashes are more than expected from my end.
Some of the functions of the bot may not work on specific clients because of the protocol and/or other differences between the servers. In that case I'll be adding few more functions to replace already implemented alerts with scripts that could be customized to fit the server.
I highly disagree on this one, I've added a lot of features to the targeting and it was needed to create a separate panel for it.
For example you can now set the bot to follow or run away from the creature, as well as set different options based on specific creature count and more.
Just mess around with it and you will see how much advanced it is to the prior system.
I like the suggestion of moving the checkbox into the grid view. You can add a hotkey script to quickly activate/deactive the cavebot and adding more controls to the UI doesn't feel like necessary for me right now.
It does it already if saved in the default locations.
You should be using stands pretty much only when changing floors or if you really need to ensure your character stands on a specific location.
Use nodes otherwise. Also double clicking on the ID column of waypoints sets the current waypoint to the clicked one so you can start wherever you want.
Also the bot has never crashed for me while I've tested it at DBL, can you provide more details about that?