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Tokumei

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Everything posted by Tokumei

  1. If you used the search function you would have found this script. I have no idea if it works or not though as I haven't tested it. - Tokumei
  2. Same question here, or are we limited to F1-F12? - Tokumei
  3. Awesome, thank you. Appreciate the quick response. - Tokumei Thread Closed.
  4. Hi there, I was wondering if anyone could tell me if there is an order of operation built into the bot. In other words does the healer always have first priority or is it best for me to just make a persistent script that focusses on healing and attacks (they share a global CD on WAD). Any information here would be much appreciated. - Tokumei
  5. Tokumei

    Sio script

    I'm not sure what problem you're running into, but here's something that might help. I don't have a druid at the moment, so it's only been able to tested through the console. ------------------------------------ -- Heal Friend with Spell -- by Tokumei ------------------------------------ -- Version 1.0 (21/10/2021) ------------------------------------ -- Edit this part -- local friendName = "Tokumei" -- insert your friends name here local healPercent = 70 -- the % of HP you want to heal your friend at (eg 70%) local spell = 'Exura sio "' -- Spell to use for healing your friend local spellCD = 1000 -- what is the internal cooldown of the spell (1000 = 1second) -- Don't edit this unless you know what you're doing -- local friend local friendHP local creatures = g_game.getCreatures() friendHeal = function(s, f) g_game.talk(spell..friendName) end friendCheck = function(pN, m) for v,k in pairs(creatures) do if k:getName() == friendName and k:isPlayer() then friend = k:getName() friendHP = k:getHealthPercent() friend = true break else friend = false end end return friend end if friendCheck(friendName, creatures) then if friendHP <= healPercent then friendHeal(spell, friendName) sleep(spellCD, spellCD+100) end end auto(100,150) This script is a persistent script that should run and check if your friend need a heal every 0.1 to 0.15 seconds. I don't know what the internal cooldown of sio is for you so left that as a variable. Let me know if it works well. - Tokumei
  6. This should do the trick. I haven't tested it a lot so let me know if it works as intended. -------------------------------------------- -- Follow Player When Not Attacking -- by Tokumei -------------------------------------------- -- Version 1.0 (21/10/2021) -------------------------------------------- -- Edit this part -- local friend = "Tokumei" -- Name of player you want to follow. -- Don't edit this unless you know what you're doing -- local creature local creatures = g_game.getCreatures() for v, k in pairs(creatures) do if k:getName() == friend and k:isPlayer() then creature = k break end end if not g_game.isAttacking() and not g_game.isFollowing() and creature then g_game.follow(creature) end auto(100, 250) - Tokumei
  7. This is not really a script request so I'm not sure if I'm posting this in the right area, but I was wondering if it's possible to use the hotkey script function to change a variable for a persistent script. One alternative solution I thought of was to simply call one of two variations of the script through a hotkey, but not sure how to do this or if it's possible either. local variable1 = true if variable1 == true then variable1 = false else variable1 = true end if variable1 == true then -- call persistentScript1 else -- call persistentScript2 end Any advice would be appreciated - Tokumei
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