Sophy Moore Posted October 11, 2020 Share Posted October 11, 2020 hi, when I open second bp with senzu bean the bot gets debug. I have tried opening 1 bag and its fine. When I open second one straight away debug bot. I am not sure where exectaly in files is the debug.txt file. Please help Link to comment Share on other sites More sharing options...
Zelek Posted October 11, 2020 Share Posted October 11, 2020 Well you don’t need the crash report because you just described the issue. I’ll check it out. Link to comment Share on other sites More sharing options...
Sophy Moore Posted October 11, 2020 Author Share Posted October 11, 2020 where to find crash report? Link to comment Share on other sites More sharing options...
Zelek Posted October 11, 2020 Share Posted October 11, 2020 I don’t think that DBL generates it. Also it crashes the bot not the client, right? Link to comment Share on other sites More sharing options...
Sophy Moore Posted October 11, 2020 Author Share Posted October 11, 2020 yes bot only, I am not sure why if you want I can share my screen with you on discord Link to comment Share on other sites More sharing options...
Zelek Posted October 11, 2020 Share Posted October 11, 2020 It's fine I can test it on my own. I'll let you know in this topic if I can't reproduce the issue. Link to comment Share on other sites More sharing options...
Sophy Moore Posted October 11, 2020 Author Share Posted October 11, 2020 What to do in this cause ? ERROR: Unable to load texture '/images/game/static_square': unable to open file '/images/game/static_square.png': The system cannot find the path specified. Link to comment Share on other sites More sharing options...
Zelek Posted October 11, 2020 Share Posted October 11, 2020 that’s nothing to worry about Link to comment Share on other sites More sharing options...
Sophy Moore Posted October 11, 2020 Author Share Posted October 11, 2020 ERROR: no thing at pos:234 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:233 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:232 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:240 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:232 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:231 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:239 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:232 614 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:231 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:238 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:233 615 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no creature found to move at: [C++]: ProtocolGame::parseCreatureMove ERROR: no thing at pos:230 613 7, stackpos:1 at: [C++]: ProtocolGame::getMappedThing ERROR: no thing at: [C++]: ProtocolGame::parseTileRemoveThing ERROR: Unable to load texture '/images/game/static_square': unable to open file '/images/game/static_square.png': The system cannot find the path specified. ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: lua function callback failed: LUA ERROR: attempt to call a string value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: attempt to call a userdata value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: lua function callback failed: LUA ERROR: C++ call failed: LUA ERROR: attempt to cast a 'string' lua value to 'stdext::shared_object_ptr<Item>' stack traceback: [C]: ? [C]: in function 'getCount' [string ""]:592: in function 'getContainers' [string ""]:1: in function <[string ""]:1> stack traceback: [C]: ? [C]: in function 'getCount' [string ""]:592: in function 'getContainers' [string ""]:1: in function <[string ""]:1> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: attempt to call a userdata value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: attempt to call a userdata value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: attempt to call a userdata value stack traceback: [C]: ? ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> ERROR: protected lua call failed: LUA ERROR: [string ""]:48: bad argument #1 to 'insert' (table expected, got number) stack traceback: [C]: ? [C]: in function 'insert' [string ""]:48: in function <[string ""]:37> Link to comment Share on other sites More sharing options...
Zelek Posted October 11, 2020 Share Posted October 11, 2020 @Sophy Moore Thanks, it'll be fixed in the next beta version. Link to comment Share on other sites More sharing options...
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