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Slow Moving


wildbrood

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Hi, I noticed that the bot is a little slow to walk to waypoints. It takes time to make the way from one to the other. I would like to know if this happens because the reading of the program is a little slower or if it is because I am configuring it wrong?

 

Also, I didn't know how to configure the bot to lure the mobs. I would like to get 5-6 monsters near to start killing or start killing if I got trapped. It's possible to make it?

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There is about 250ms pause between going to the next waypoint if using “stand”. If you don’t have to stay on the exact SQM then it’s better to use a “node” with range for example 3x3 or 5x5. If you used a node instead of a stand then as soon as character is in the given range from a waypoint it will proceed to the next one. 

 

You can disable targeting with a script if there are less than X monsters within a given range. 

 

Also i’m moving this topic to the Questions board

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