Tokumei Posted November 6, 2021 Share Posted November 6, 2021 (edited) I'm not sure if this was intended or not but using the function "g_game.getLocalPlayer():getItemsCount(****)" now returns the stacks of items instead of the total count. For example, if I had 423 UH's on my character it would return 5. As a side note, I did find an itemCounting script on the forums, but that only returned the count of the first stack. Using the same example as above it would return 23. EDIT: I've made my own function that works, but yeah just thought I'd post this as I'm not sure if that was how the "getItemsCount()" function was intended to work. - Tokumei Edited November 7, 2021 by Tokumei Just clarification Link to comment Share on other sites More sharing options...
Zelek Posted November 7, 2021 Share Posted November 7, 2021 Looks like it was always working like this, I'll change it in the next update. 1 Link to comment Share on other sites More sharing options...
Recommended Posts