You can download it here: OTClientBot-v2.0.0-beta17d
Also please remember to install Visual C++ Redistributable for Visual Studio 2015 - 2019 x86 if you haven't already.
List of changes:
fixed memory leak that caused the bot to crash without an error after some time randomly
fixed bot not walking to corpse to open it with looting
fixed bot not opening corpse if it disappeared from screen
other looting optimizations
List of changes for beta 17a:
fixed an issue that prevented bot from executing actions if client window wasn't actively used by the user on certain servers.
List of changes for beta 17b:
fixed an issue where unsuccessful looting attempt could hang up entire cavebot process
added new lua functions:
Tile:isShootable() -- returns true if Tile object is shootable from player position, false otherwise
getBestAreaPosition(bool ignorePlayers, number minAmount, number range) -- returns position with biggest amount of monsters within certain range of each other
huge optimisations for lua scripting performance
List of changes for beta 17c:
fixed some iterators not working as expected after recent changes
fixed tile reading making certain clients not responsive
List of changes for beta 17d:
fixed tile reading not working with certain clients
List of changes for beta 17e:
safety improvements